Talisman OCCs

Knights or other good champions who have turned to evil are known as the Fallen. They consort with all servants of chaos and serve even darker deities. Rape and pillage are the norm for them

The Fallen

Chaotic Evil

45 Points

 

Ability

Cost

Description

Berserker

5

Once per day per level during combat can enter berzerker rage, for duration;

Become immune to Sleep, Charm, Fear, Hold & Confusion

+4 vs all other spells

Immune to knockout

+2 actions, +2 Str, +2 thaco, +4 MR but Int ½

Lasts 1 round per Con or until all dead at which point collapse & need to rest for double that time

Cleric Spells

10

Choose 1 Sphere

Detect Undead

5

any within 10ft or 3mtrs

Immune

10

to all poisons

Inflict Disease

10

any within 3ft/90cms must save vs disease or catch the plague

Can only be cured by Cure Disease cast at level equal to Plague Monk’s

Invoke

5

Can invoke rune weapons

Resist

5

+1 save vs energy drain

Spell Save

10

+2 save vs spells

Strafe

10

Every foe in short or point blank range can be hit once per day per level if using a ranged weapon

-1 thaco for every second foe cumulative

Take HP

5

Can absorb HP of those that slay at rate of 1 for every 4 & retain it permanently

Turn Undead

10

See special table

Whirlwind

10

number of attacks are tripled for 1 combat round with 1 melee weapon once per day per level

Wizard Spells

15

Choose 1 School