Knights or other good champions who have turned to evil are known as the Fallen. They consort with all servants of chaos and serve even darker deities. Rape and pillage are the norm for them
The Fallen |
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Chaotic Evil |
45 Points |
|
Ability |
Cost |
Description |
Berserker |
5 |
Once per day per level during combat can enter berzerker rage, for duration; Become immune to Sleep, Charm, Fear, Hold & Confusion +4 vs all other spells Immune to knockout +2 actions, +2 Str, +2 thaco, +4 MR but Int ½ Lasts 1 round per Con or until all dead at which point collapse & need to rest for double that time |
Cleric Spells |
10 |
Choose 1 Sphere |
Detect Undead |
5 |
any within 10ft or 3mtrs |
Immune |
10 |
to all poisons |
Inflict Disease |
10 |
any within 3ft/90cms must save vs disease or catch the plague Can only be cured by Cure Disease cast at level equal to Plague Monk’s |
Invoke |
5 |
Can invoke rune weapons |
Resist |
5 |
+1 save vs energy drain |
Spell Save |
10 |
+2 save vs spells |
Strafe |
10 |
Every foe in short or point blank range can be hit once per day per level if using a ranged weapon -1 thaco for every second foe cumulative |
Take HP |
5 |
Can absorb HP of those that slay at rate of 1 for every 4 & retain it permanently |
Turn Undead |
10 |
See special table |
Whirlwind |
10 |
number of attacks are tripled for 1 combat round with 1 melee weapon once per day per level |
Wizard Spells |
15 |
Choose 1 School |