Talisman OCCs

Sheriffs are appointed by the rulers of the region as their judiciars to police the area and uphold the law, they often have a number of constables to act as their deputies or a watch guard

Sheriff

Any Good

30 Points

 

Ability

Cost

Description

AC Bonus

10

+1 AC

Detect Evil

10

any within 10ft or 3mtrs

Intimidate

5

-1 on enemy’s morale

Lockpick Bonus

5

+1 to pick locks skill

Patriot

5

Designate 1 area as home city or village

Immune to arrest when there & can have any of own equipment replaced for free

Strafe

10

Every foe in short or point blank range can be hit once per day per level if using a ranged weapon

-1 thaco for every second foe cumulative

Weapon

10

+2 with 1 weapon type

Whirlwind

10

number of attacks are tripled for 1 combat round with 1 melee weapon once per day per level