Rangers are trained to survive underequipped in wilderness environments and are adept at tracking and scouting.
Ranger |
||
Any good |
30 Points |
|
Ability |
Cost |
Description |
Animal Empathy |
5 |
Wild animals will not attack unless attacked |
Bow Bonus |
5 |
+1 thaco and damage with all bows |
Cleric Spells |
10 |
Choose 1 Sphere |
Detect Noise |
10 |
+2 vs surprise |
Enemy |
5 |
+4 vs 1 enemy type |
Followers |
10 |
1 per 2 levels(Druid, Ranger or Woodsman type) |
Strafe |
10 |
Every foe in short or point blank range can be hit once per day per level if using a ranged weapon -1 thaco for every second foe cumulative |
Traps |
5 |
+2 to Traps skill |
Whirlwind |
10 |
number of attacks are tripled for 1 combat round with 1 melee weapon once per day per level |