Sometimes called Shaman Mystics can astral walk and often serve as advisors to tribal leaders or city governors
Mystic |
||
Any alignment |
60 Points |
|
Ability |
Cost |
Description |
Access to Schools |
5 each |
See special table |
Armour |
15 |
Can cast spells while wearing armour |
Astral Travel |
5 |
Can send astral form through walls invisible & intangible to see whats ahead to a maximum distance of Int x3ft/90cms |
Cast Reduction |
5 |
-1 round |
Cleric Spells |
15 |
Choose 1 Sphere |
Detect Magic |
10 |
any within 10ft or 3mtrs |
Extend Duration |
10 |
Spell duration increases by +1 round |
Intense Magic |
5 |
Victims are –1 vs any spells cast by Mystic |
Learn Bonus |
5 |
+15% to learn any spells |
Mental Warmth |
10 |
taking 1 round can try to recast 1 previous spell once per 2 levels(rounded up) per day Int + Wis = % chance –1% per level of spell |
Range Bonus |
5 |
+25% range on spells |
Save Bonus |
5 |
+1 save vs spells |