The Exorcist has honed his abilities towards the destruction of the undead and all unnatural creatures and spirits.
Exorcist |
||
Any Good |
65 Points |
|
Ability |
Cost |
Description |
Access to Spheres |
55 for all or buy individually |
|
Detect Evil |
5 |
30ft or 9mtrs |
Exorcism |
5 |
Once per day per level can; Banish Spirits(unless Spell save) Destroy Undead(unless Spell save) Exorcise a possessed lifeform(unless Spell save but possessed victim gains +2 to fight off entity) |
Inspire |
10 |
Allies wont panic or be routed so long as continue fighting alongside them Can also rally any previously routed with a +2 roll |
Intimidate |
10 |
-1 on enemy’s morale |
Mental Warmth |
10 |
taking 1 round can try to recast 1 previous spell once per 2 levels(rounded up) per day Int + Wis = % chance –1% per level of spell |
Protection |
5 |
10x10ft(or 3x3mtr) radius causing all evil within to suffer –1 on all rolls |