Talisman Races

Elves are one of the original races of this world with a sophisticated outlook and great love of arts. They prefer to dwell in nature often in forests. High Elves tend to be arrogant and rely more on steel than magic while Wood Elves are friendlier and have a greater feel for spells and bows

Elf

Any Good

45 Points

 

Ability

Cost

Description

Aim Bonus

10

+1 to normal thaco

Bow Bonus

5

+1 thaco and damage with all bows

Cold Resistance

5

+1 save vs cold and ice attacks

Companion

10

gain animal familiar

Dagger Bonus

5

+1 thaco and damage with all daggers

Heat Resistance

5

+1 save vs heat and fire attacks

Identify Magic

10

10% chance per level of identifying magic items

Infravision

10

60ft or 18mtrs

Javelin Bonus

5

+1 thaco and damage with all thrown

Reason Bonus

10

+1 Intelligence

Resistance

10

90% resistance to Sleep and Charm attacks

Secret Doors

5

roll D6;

if actively searching on 1-3 detect hidden area

if not searching and only passing detect on 1

Sword Bonus

5

+1 thaco and damage with all swords

 Available OCCs include Druid, Elementalist, Exorcist, Geomancer, Monk, Priest, , Stormwarden, Mystic, Sorcerer, Wizard, Wizard Specialist, Bard, Merchant, Thief, Amazon/Huntress, Barbarian, Champion of Order, Dragonlord, Duellist, Elf Prince,  Gladiator, Ranger, Sheriff, Soldier and  Valkyrie